• im not attached to the word creative… seems like it lost its sauce… what about, “design jedi?”

  • in a world where everyone wants to be a creative… not everyone is willing to do what it takes to be that creative. people should really lose there ego nowadays, it’s so unflattering.

  • big metal machines on wheels and the color yellow

  • below are selects of my works over the last 10 years that i felt were worth showing… this must be like 0.2% of what I’ve touched/worked on in my history—so i guess we can say im pretty particular in what i really like

___hey...im_sam_:)___

___what brings u here___

___hey...im_sam_:)___ ___what brings u here___

have a scroll!

if you’re on desktop - hit middle mouse and let it scroll for u :) mobile users… i worked hard to make this look good for you

highlight reel ig

these are closer to my favorites

___the_following_projects_are_better_viewed_landscape:)____

___the_following_projects_are_better_viewed_landscape:)____

homixide gang

i5u5we5

tour merch (2023)

worked with rekluse house under jobe and had full creative freedom designing merch for homixide gang’s i5u5we5 tour. pushed into their raw edgy world with sharp cuts heavy textures and chaotic details that matched the energy of their sound and live shows.

___peep_this_total_mood_change_tho___

___peep_this_total_mood_change_tho___

bunny’s

bae bar

conceptual design (2020-2025)

working on bunny’s bae bar at rolling loud was one of those projects that stuck with me. me and bunny had worked together for four years, basically design besties the whole time, and i was her technical hands while she shaped the vision, helping bring her ideas to life for the women that pull up to the festival. from the brand identity to the boutique-style installation, it was about creating a space that felt intentional and stylish, not just another booth. seeing it grow into the forever 21 partnership later on made it feel even more full circle.

___sorry_if_u_ended_up_doomscrolling___

___sorry_if_u_ended_up_doomscrolling___

trevon diggs

brand identity – (2023)

this was a cool project to be a part of, helping with the full art direction on trevon diggs’ brand, we were able to build a bold mark that feels fast, sharp, and dynamic—like his game. the angular cuts and motion-based type push that sense of speed and precision, giving the identity a strong presence across logos, merch, and digital.

note:_looking_thru_my_archive_is_exhausting___lol____

note:_looking_thru_my_archive_is_exhausting___lol____

rolling loud

europe

festival merch (2024)

working on rolling loud europe 2024 merch was such a vibe. this project was all about capturing that euphoric, chaotic energy you feel walking into the festival, the kind of stuff that hits you in the chest and sticks with you. got to play with visuals that feel alive, raw, and a little wild, making merch that actually channels the emotions of the moment.

______________tanks for making it this far :)______________

______________tanks for making it this far :)______________

city morgue

– my bloody america

tour merch (2023)

working with city morgue on the ‘my bloody america’ tour merch was another cool opportunity that was fun. i grew up skating and always loved zilla’s music so that was a little full circle, sucks that it didn’t end up making the timeline but they loved the designs. full creative freedom to match the madness they put out every night. projects like this are the ones that actually make you hype to get to work.

______________hoped you enjoyed some of my mania :)______________

______________hoped you enjoyed some of my mania :)______________

_____PHEW!___that's enough for now_________

_____PHEW!___that's enough for now_________